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King Grayskull

really loved the new character from the latest Masters of the Universe and wanted to bring him to life!
collaboration with Chay Johansson. who did all things rigging and simulation.

wanted to explore a character animation pipeline with a character in Unreal Engine. everything ( except some test stills) rendered from UE.

also he is being setup currently with ziva dynamics for muscle simulation, with some more dynamic animation. so more to come :)

pathtraced render from UE

pathtraced render from UE

arnold render

arnold render

arnold render

arnold render

arnold render

arnold render